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Overall labor effectiveness (OLE) calculator

Overall labor effectiveness (OLE) shows how well a crew's paid hours turn into good output. It is availability × performance × quality, applied to labor: hours not lost to idle time, output against the standard time per unit, and good units out of all units made. It is the people counterpart of OEE.

OLEequalsAvailability × Performance × Quality

AvailabilityequalsPaid hours − Idle hours divided by Paid hours

PerformanceequalsStandard minutes × Units made ÷ 60 divided by Hours worked

QualityequalsGood units divided by Units made

Hours worked is paid hours minus idle hours. OLE has no single standard definition: this page uses the OEE structure on labor hours, so state your own rule for idle time.

Scheduled hours, all people together

Waiting for material, no work, stoppages

Labor minutes the standard allows per unit

Good and bad

Right first time, no rework

Pre-filled with the worked example. Leave planned breaks out of the paid hours, or they will count as idle time.

Overall labor effectiveness

83.1%

6.65 of 8 paid hours went into good units at standard.

Availability

93.8%

Working hours ÷ paid hours

Performance

93.3%

Hours at standard ÷ working hours

Quality

95.0%

Good ÷ units made

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How to calculate it

Five numbers from the shift report

Paid labor hours are the hours the crew was scheduled to work, all people added together. Take planned breaks out first, so the number reflects time the crew should have been producing.

Idle hours are the part of that time with no work to do: waiting for material, no orders, a stopped machine. Hours spent on work that was not standard, such as rework, stay in the worked hours and show up as lower performance.

Standard time is the labor minutes one unit should take, from your standard work or a time study. Units made and good units come from the count at the end of the shift.

Read the three factors, not just the product. Low availability is a flow problem the crew cannot fix alone, so it belongs on the daily management board; low performance is about method and training; low quality is about first pass yield.

Worked example

Illustrative numbers, not a benchmark

A crew on a shift with 8 paid hours, 0.5 hours of waiting for material, a standard of 3 labor minutes per unit, 140 units made and 133 of them good.

  1. 1Hours worked = 8 − 0.5 = 7.5 h. Availability = 7.5 ÷ 8 = 93.75%.
  2. 2Hours at standard = 3 min × 140 ÷ 60 = 7.0 h. Performance = 7.0 ÷ 7.5 = 93.33%.
  3. 3Quality = 133 ÷ 140 = 95%.
  4. 4OLE = 93.75% × 93.33% × 95% = 83.1%.
OLE 83.1%. Of 8 paid hours, 6.65 went into good units at standard (3 min × 133 ÷ 60). The three losses are close: performance is the lowest factor at 93.3%, then availability at 93.75% and quality at 95%.

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<iframe src="https://www.theleansuite.com/tools/ole-calculator/embed" title="Overall labor effectiveness (OLE) calculator by LeanSuite" width="100%" height="1000" style="border:0;max-width:1000px" loading="lazy" allow="clipboard-write"></iframe>
<p style="font:13px/1.4 sans-serif"><a href="https://www.theleansuite.com/tools/ole-calculator">Overall labor effectiveness (OLE) calculator</a> by LeanSuite</p>

How LeanSuite helps

LeanSuite's KPI Dashboards track OEE, downtime and production counts live, so the lost time and the counts behind an effectiveness figure are on one screen.

See KPI Dashboards

FAQ

Overall labor effectiveness (OLE) calculator: common questions

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